Fixed: naming
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+1
-1
@@ -73,7 +73,7 @@ auto-save-world: on
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# Включен ли сокетный сервер или нет. Сокеты требуют дополнительный порт,
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# подключение через серверные сокеты более нестабильное.
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socket-server-enable: on
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socket-server-enabled: on
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# Порт серверного сокета, обычно должен быть между 10000 и 24999.
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# Но учтите, что по умолчанию клиент использует порт 2304.
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@@ -72,7 +72,7 @@ pack-version-code: 159
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# Whether socket server enabled or not.
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# Server socket requires an additional port, connection
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# through server sockets is more unstable.
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# socket-server-enable: off
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# socket-server-enabled: off
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# Server socket port, usually should be between 10000 and 24999.
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# But keep in mind that the client uses port 2304 by default.
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@@ -332,7 +332,7 @@ public class InnerCoreServer {
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NativeCallback.onLevelCreated();
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if(isEnableSockets())
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if(isEnabledSockets())
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Logger.warning("Socket connections are enabled, it is possible that the connection is not stable");
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}
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@@ -523,8 +523,8 @@ public class InnerCoreServer {
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return getPropertyString("pack-version", "2.3.1b123");
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}
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public static boolean isEnableSockets() {
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return InnerCoreServer.getPropertyBoolean("socket-server-enable", false);
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public static boolean isEnabledSockets() {
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return InnerCoreServer.getPropertyBoolean("socket-server-enabled", false);
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}
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public static int getVersionCode() {
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@@ -67,7 +67,7 @@ public class PlayerHooks implements HookClass {
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if(player.getNetworkSession() instanceof RakNetPlayerSessionHooks session)
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result = session.getInnerCoreConnectionClient();
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if(InnerCoreServer.isEnableSockets()) {
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if(InnerCoreServer.isEnabledSockets()) {
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List<ConnectedClient> clients = Network.getSingleton().getServer().getConnectedClients();
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for (ConnectedClient client : clients)
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if (client.getChannelInterface().getChannel().getProtocolId() == SocketDataChannel.PROTOCOL_ID && equalsAddress(player.getSocketAddress().toString(),
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